GE PIB-701A数字量控制板卡
GE PIB-701A数字量控制板卡Object1->Object2=当操作类型为“附加对象”时,显示将附加另一个对象的对象。Object1<-Object2=当操作类型为“分离对象”时GE PIB-701A数字量控制板卡,显示将从中分离另一个对象的对象。Ended=冲突在用作触发器的冲突集中结束。未遂事件开始=在用作触发器的碰撞集中发生未遂事件。接近未命中结束=在用作触发器的碰撞集中接近未命中终止。Multiple=表示多个操作。时间显示执行事件触发器的时间。触发器编辑器部分在触发器编辑器中设置触发器的财产。编辑器的上部适用于所有类型的触发器,下部适用于手边的触发器类型。激活设置事件是否处于活动状态。开=触发事件发生时始终执行该操作。关闭=触发事件发生时不执行操作。模拟=只有在运行模拟时发生触发事件时才执行该操作。注释文本框,用于有关事件的注释和注释。
GE PIB-701A数字量控制板卡
Object1 -> Object2 = Displays the object to which another will be attached when the action type is Attach object. Object1 <- Object2 = Displays the object from which another will be detached when the action type is Detach object. Ended = A collision ends within the collision set used as trigger. Near miss started = A near-miss starts within the collision set used as trigger. Near miss ended = A near-miss ends within the collision set used as trigger. Multiple = Signifies multiple actions. Time Displays the time when the event trigger was executed. The trigger editor parts In the trigger editor you set the properties of the trigger. The upper part of the editor is common for all types of triggers, and the lower part adapts to the trigger type at hand.Activation Sets whether the event is active or not. On = The action is always carried out when the trigger event occurs. Off = The action is not carried out when the trigger event occurs. Simulation = The action is only carried out if the trigger event occurs when running a simulation. Comment Text box for comments and notes about the event.
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