GESPAC GESPIA-2A电脑板卡
GESPAC GESPIA-2A保持原始选中此复选框可在创建新实体时保持原始实体。横断(A) 通过在图形窗口中单击要从中生成交点(A)的实体。。。和(B)在图形窗口中单击要与之相交的实体(B)。将基于选定实体A和B之间的公共区域创建新实体。保持原始选中此复选框可在创建新实体时保持原始实体。减(A) 在图形窗口中单击要减去(A)的实体。。。使用(B)在图形窗口中单击要减去的实体(B)。将基于主体A的面积减去主体A和B之间的公共体积创建新主体。保持原始选中此复选框以在创建新主体时保持原始主体。协会(A) 在图形窗口中单击要统一的实体(A)。。。和(B)在图形窗口中单击要统一的实体(B)。GESPAC GESPIA-2A将基于两个选定实体A和B的区域创建新实体。
GESPAC GESPIA-2A
Keep Original Select this check box to keep the original bodies when creating the new body. Intersect... (A) Select the body from which you want to make an intersection (A) by clicking it in the graphics window. ...and (B) Select the body with which you want to make an intersection (B) by clicking it in the graphics window. A new body will be created based on the common area between the selected bodies A and B.Keep Original Select this check box to keep the original bodies when creating the new body. Subtract... (A) Select the body from which you want to subtract (A) by clicking it in the graphics window. ...with (B) Select the body you want to subtract (B) by clicking it in the graphics window. A new body will be created based on the area of body A subtracted with the common volume between body A and B.Keep Original Select this check box to keep the original bodies when creating the new body. Union... (A) Select the body that you want to unify (A) by clicking it in the graphics window. ...and (B) Select the body that you want to unify (B) by clicking it in the graphics window. A new body will be created based on the areas of the two selected bodies A and B.GESPAC GESPIA-2A
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